When I started game engine development, many thought it was impossible for one person to build a game engine. But I proved that I could build a game engine with an old computer without a budget. Of course, there is still a lot of work to be done.
Vanda Engine is a free and open source game engine for 3D games and real time interactive 3D on Windows. It’s a long time that I’m working on this game engine. I have used these languages to develop Vanda Engine: MFC, OpenGL, PhysX, COLLADA DOM, Lua, OpenAL, Minizip and several other APIs.
At the beginning, I made Vanda engine to import COLLADA files. Website of Vanda Engine is full of tutorials about exporting to dae format. It was an educational software. Then I decided to extend the software and add more features to it – terrain, 3D sounds, scene manager, physics, etc etc. Source code of this engine is available for download and helps students and other enthusiast to use those codes for free in their projects
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