Definition
double,double,double GetEngineCameraPosition(string engineCameraName)
Description
This function returns the 3D position of engine camera engineCameraName.
Parameters
engineCameraName
Specifies the name of the engine camera. You can also use the name “this” for this parameter. In this case, “this” refers to the camera object that this script is attached to.
Return Value
This function returns the 3D position of engine camera engineCameraName as three values x, y, z.
Example 1
pos_x = 0.0 pos_y = 0.0 pos_z = 0.0 function Init() pos_x, pos_y, pos_z = GetEngineCameraPosition("camera1") message = string.format("\nCamera position is > (%.2f, %.2f, %.2f)" , pos_x, pos_y, pos_z) PrintConsole(message) end function Update() end
Returns the 3D position of the “camera1” engine camera.
Example 2
--name of script is GetEngineCameraPosition2.lua pos_x = 0.0 pos_y = 0.0 pos_z = 0.0 function Init() pos_x, pos_y, pos_z = GetEngineCameraPosition("this") message = string.format("\nCamera position is > (%.2f, %.2f, %.2f)" , pos_x, pos_y, pos_z) PrintConsole(message) end function Update() end
In this case, “this” string in the GetEngineCameraPosition points to the engine camera that GetEngineCameraPosition2.lua script is attached to. For example, if GetEngineCameraPosition2.lua script is attached to a engine camera named “camera1”, “this” will be equivalent to the name “camera1”. In this example, GetEngineCameraPosition function returns the 3D position of current engine camera.
GetEngineCameraPosition