GetPrefabInstanceDiffuse

Definition

double, double, double GetPrefabInstanceDiffuse(string prefabInstanceName)

Description

This function returns the diffuse color of prefab instance prefabInstanceName.

Parameter

prefabInstanceName
Specifies the name of the prefab instance. You can also use the name “this” for this parameter. In this case, “this” refers to the prefab instance that this script is attached to.

Return Values

This functions returns the red, green, and blue components of prefab instance diffuse color. Each value is in the range [0.0,1.0].

Example 1

r = 0.0
g = 0.0
b = 0.0

function Init()
    r, g, b = GetPrefabInstanceDiffuse("1_VandaEngine17-SamplePack1_wood_pile")

    message = string.format("\nDiffuse color is : (%.2f, %.2f, %.2f)", r, g, b)
    PrintConsole(message)
end

function Update()

end
First we get the diffuse color of prefab instance “1_VandaEngine17-SamplePack1_wood_pile”. Then we display the result in the console using PrintConsole function.

Example 2

-- Name of script is GetPrefabInstanceDiffuse2.lua

r = 0.0
g = 0.0
b = 0.0

function Init()
    r, g, b = GetPrefabInstanceDiffuse("this")

    message = string.format("\nDiffuse color is : (%.2f, %.2f, %.2f)", r, g, b)
    PrintConsole(message)
end

function Update()

end
If, in the Prefab Editor, you attach GetPrefabInstanceDiffuse2.lua script to a Prefab, then “this” parameter in the GetPrefabInstanceDiffuse function will point to instances of that Prefab in current VScene. For example, if you have an Instance named instance1_a from a Prefab named to which this script is attached, “this” in GetPrefabInstanceDiffuse function refers to the name instance1_a.
In this example, we get the diffuse color of current prefab instance (for example, instance1_a). Then we display the result in the console using PrintConsole function.
adminGetPrefabInstanceDiffuse