ResumeUpdateEventOfTerrain

Definition

ResumeUpdateEventOfTerrain()

Description

This function resumes the script’s Update() event of terrain object.

Example

function OnTriggerEnter(otherActorName)
    --nil means main character controller
    if otherActorName == nil then
          PauseUpdateEventOfTerrain()
    end
end

function OnTriggerStay(otherActorName)

end

function OnTriggerExit(otherActorName)
    --nil means main character controller
    if otherActorName == nil then
          ResumeUpdateEventOfTerrain()
    end
end
Assume that the above script is attached to a trigger named “trigger1”. Whenever the main character enters “trigger1”, script’s Update() event of terrain object will be paused. Whenever the main character exits “trigger1”, script’s Update() event of terrain object will be resumed.
adminResumeUpdateEventOfTerrain