Definition
ResumeUpdateEventOfVSceneScript()
Description
This function resumes the script’s Update() event of VScene Script object.
Example
function OnTriggerEnter(otherActorName) --nil means main character controller if otherActorName == nil then PauseUpdateEventOfVSceneScript() end end function OnTriggerStay(otherActorName) end function OnTriggerExit(otherActorName) --nil means main character controller if otherActorName == nil then ResumeUpdateEventOfVSceneScript() end end
Assume that the above script is attached to a trigger named “trigger1”. Whenever the main character enters “trigger1”, script’s Update() event of VScene Script object will be paused. Whenever the main character exits “trigger1”, script’s Update() event of VScene Script object will be resumed.
ResumeUpdateEventOfVSceneScript