Reference Manual
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Index
 
A Button bar is a strip of icons used to perform frequently used functions.
 
Closes the current VScene and creates a new empty VScene.
 
Opens a standard File dialog that lets you select an existing file. The file dialog, by default, only looks for files that end in ".vin".
 
Opens a standard File dialog that lets you import an external scene in COLLADA format. Such files end in ".dae".
 
Opens a standard File dialog that lets you import an external PhysX scene in XML format.
 
Saves the current VScene.
 
Opens a File dialog that lets you save the VScene under a new name.
 
Lets you publish your the VScenes of current project.         
 
Lets you access to Camera and Rendering dialog.
 
Opens a dialog that lets you assign a script to the selected instanced geometry or skin.
 
Activates the previous animation of the selected animated instanced geometry or skin. Useful for debug mode.
 
Activates the next animation of the selected animated instanced geometry or skin. Useful for debug mode.
 
Plays current animation of the selected animated instanced geometry or skin. Useful for debug mode.
 
Pauses current animation of the selected animated instanced geometry or skin. Useful for debug mode.
 
Lets you enable or disable timer.
 
Opens a dialog that lets you change the properties of the selected instanced geometry or skin.
 
Opens a dialog that lets you manage the PhysX actors of the selected instanced geometry or skin.
 
Opens the official YouTube page of Vanda Engine.
 
Opens the official Twitter page of Vanda Engine.
 
Opens the official Facebook page of Vanda Engine.
 
Opens the official website of Vanda Engine.